Theyre explained more in-depth later, but here are some examples: Card abilities and effects that dont have an exert cost are active immediately this includes Location abilities When you Shift a character onto another, the shifted character gains the status of the card below
Though it's recommended to have at least a couple of every card type if you believe your deck would be better with only characters, don't be afraid to test it out
Floodborn cards in particular present characters in such exciting new ways that those familiar with their original properties will really enjoy the spin on a well-known archetype
Green pays the price for bending the color pie like that, but green decks tend to run such huge creatures that a hostile 3/3 isn't usually much to worry about
Its also graveyard hate that also stabilizes you with life gain or pushes the last points of damage on your opponents, and one of the best shamans in the game in case its creature type is relevant in your deck
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